How to make a gabber kick (the distorted 909 that IS the bassline)

Everyone's first gabber kick is a 909 with a distortion plugin on it, and it always sounds wrong: a clean thump with fizz on top, not the wall of moving air that knocks the wind out of you at a Thunderdome set. The reason is an ordering mistake, and once you see it you can't unsee it.

A gabber kick is not a kick you distort. It's a kick whose tail you turn into a note.

The one idea

A 909 kick is a sine wave with a fast downward pitch sweep and a volume decay. Gabber takes that same sine and drives it so hard the tail (the part that's still ringing after the transient) stops being a soft thump and becomes a buzzing, distorted, pitched tone. That tone is tuned to the root of your track, so the kick and the bassline are the same object. That's why a gabber track can run on almost nothing but kicks and still feel harmonically full.

The recipe

Starting from the demo patch in coproducer:

ParameterValueWhy
Start freq1300 Hzthe transient "tick", kept high so it cuts on a big rig
End freq51 Hzthis is the note. Tune it to your root.
Pitch decay45 mshow fast it dives from tick to tone
Amp decay420 mslong enough that the tail is a real sound, not a blip
Drive30the whole character. See below.
Highpass32 Hzclears the sub-rumble the distortion generates
Click0.5a filtered noise burst so it reads on small speakers too

Set End freq to the fundamental of your key. 51 Hz is a low G♯. Now the kick is the bassline, and moving it moves your low end.

The part everyone gets wrong: distort AFTER the envelope, not before

Here's the mistake that makes 90% of bedroom gabber kicks sound thin. A waveshaper (any distortion) normalises. A tanh curve at drive 30 saturates to full scale for basically any input above about 0.1. So if you put your volume control before the distortion, turning it down changes the tone but barely touches the output level: the loud attack and the quiet tail come out of the shaper at nearly the same loudness, and the kick sounds flat and buzzy.

Do it the other way round. Drive the distortion at unit level (let the loud transient hit it hardest, so the attack tears and the tail opens up as it decays through the curve), and apply your level control after the shaper. Now the distortion tracks the envelope: violent at the front, singing at the back. That single reorder is the difference between "909 with fuzz" and "the Rotterdam kick".

Signal path, in order:

sine (pitch dive) → amp envelope → distortion (drive 30) → hard clip → highpass → level → out

The click is a short bandpassed noise burst folded into the same distortion, so it fuses with the kick instead of sitting on top like a hi-hat.

Why it's this and not a sample

You can sample a gabber kick. But a sampled kick is stuck at one pitch, and in gabber the kick carries the tune: you want it following your root note, tuned per section, maybe sliding. A synthesised kick does that for free: change one number and the bassline moves with it. (When the sound is defined by exact timbre, like an Amen break or a specific vocal, sample it. When it's defined by parameters you want to move, like a tuned kick, synthesise it. Gabber kicks are the second kind.)


This patch is live in coproducer: say "a gabber kick tuned to G♯" and it builds it, or open the patch and drag the drive up until the tail screams.

Open this patch in coproducer →